GAD333 - Advanced Character Animation

Student applies techniques learned in previous character modeling and animation courses to
create a 30 to 60 second animation with a purpose. Topics to be covered are effective use of
camera, multiple characters with interaction for video game sequence, and effective use of
low-polygon character and environment models.

WK During Class Homework Due at the beginning of class

01
  Go over syllabus
  9th Quarter Review - Modeling & Animation
   
Reference
  Uncharted 3 with Naughty Dog
  11 Second Club
  Kyle Kenworthy's Animation Blog
  Animation Progression Reels
  Behind The Scenes: Character Emotions
  Team Fortress 2: Meet The Engineer
  Animation Mentor Class 4 (1)
  Animation Mentor Class 4 (2)
  The Free Sound Project
  Mouth Shapes
  Inspired 3D Advanced Rigging and Deformations
  Project 1 - Establishing PowerPoint
1. Premise of your project (1-2 sentences)
2. Define your specialization
3. Collage of your Art Center (4,000x3,000px)
4. Colored storyboards for a mood study
5. Document what the general poly count should be, based on a variety of shipped game assets
6. Reference at least one professional approach
that could solve a hurdle you see in part of your technical or emotional approach
7. Assemble above elements into one PowerPoint
 

02
  No class - Holiday - Martin Luther King Jr.
   

03
  Critique
  Lab
  Project 2 - Animatic
1. Approximately 15 second for camera animation
2. Approximately 15 second for breakdown
3. Add audio as needed
4. Compress video as H.264 QuickTime MOV
5. Make an Asset List for concepts to final models
  Project 1 - Establishing PowerPoint
1. Premise of your project (1-2 sentences)
2. Define your specialization
3. Collage of your Art Center (4,000x3,000px)
4. Colored storyboards for a mood study
5. Document what the general poly count should be, based on a variety of shipped game assets
6. Reference at least one professional approach
that could solve a hurdle you see in part of your technical or emotional approach
7. Assemble above elements into one PowerPoint

04
  Critique
  Lab
  Project 3 - Mid-quarter PowerPoint
1. Updated Premise and Art Center
2. Best work that complements your specialization
3. What is working well
4. What is not working
5. Have the details of your project changed
6. Present and updated Animatic
  Project 2 - Animatic
1. Approximately 15 second for camera animation
2. Approximately 15 second for breakdown
3. Add audio as needed
4. Compress video as H.264 QuickTime MOV
5. Make an Asset List for concepts to final models

05
  Critique
  Lab
   

06
  Critique
  Lab
  Project 4 - Lighting Presentations
1. Best work that complements your specialization
2. Have the details of your project changed
3. What industry workflow are you using
4. What is working well
5. What is not working
6. Present and updated Animatic
  Project 3 - Mid-quarter PowerPoint
1. Updated Premise and Art Center
2. Best work that complements your specialization
3. What is working well
4. What is not working
5. Have the details of your project changed
6. Present and updated Animatic

07
  Critique
  Lab
   

08
  Critique
  Lab
  Project 5 - Final & 9th Quarter Presentations
1. Final Premise and Art Center
2. How much did your project details change
3. Best work that complements your specialization
4. Showcase how you followed industry workflow
5. What worked well
6. What didn't work
7. What would you change if you did this again
8. Final video
  Project 4 - Lighting Presentations
1. Best work that complements your specialization
2. Have the details of your project changed
3. What industry workflow are you using
4. What is working well
5. What is not working
6. Present and updated Animatic

09
  Critique
  Lab
   

10
  Critique
  Lab
   

11
  Final Cut
 
  Project 5 - Final & 9th Quarter Presentations
1. Final Premise and Art Center
2. How much did your project details change
3. Best work that complements your specialization
4. Showcase how you followed industry workflow
5. What worked well
6. What didn't work
7. What would you change if you did this again
8. Final video