GAD332 - Interface Design

This course is an introduction to the aspects of interface design within the game design process.
Students will explore and design project specifications for different delivery platforms and
genres. Parameters relating to usability, color, resolution, access speed, playability, aesthetics,
navigation and layout will mediate the design process. Students will also apply principles of
game design appropriate for specific target audiences and applications.

WK During Class Homework Due at the beginning of class

01
  Go over syllabus
  Online space / exchange contacts
  Everyday miseries / Minding your users
  The Five Planes
  Building from the bottom up
  Cosmic Lines / Negative Space / Composition
  Fonts
  Typography
  Photoshop 01 - Using the type tools
   
Reference
  Kerning For the Spatially Challenged
  Quotation Posters
  Project 1 - Identity
  Project 2 - Quotations
  Reading 1 - Typography
  Reading 2 - White Space
  Prepare for Quiz 1
(Fonts PPT and Readings 1 and 2)
 

02
  Quiz 1
  Critique
  The Strategy Plane
  The Scope Plane
  The Psychology of Design
  Encore 01 - Intro to Encore
  Photoshop 02 - Organizing, Layer properties
  Photoshop 03 - Working with Encore
 
Reference
Template Persona
  Project 3 - Themed DVD
  Project 1 - Identity
  Project 2 - Quotations

03
  Critique
  The Structure Plane
  The Skeleton Plane
  Iconography
  Color Theory
 
Reference
Template Persona
  Fraps
  GameSpot
  IGN
  GameTrailers.com
  Kuler by Adobe
  COLOURlovers :: Colore Trends + Palettes
  Color and Moods
  Project 4 - HUD
  Reading 3 - Colors and Moods
  Reading 4 - Color Theory Tutorial by Worqx
  Project 3 - Themed DVD

04
  Critique
  The Surface Plane
  Elements of Color (RGB / HSB / CMYK)
  Premiere 01 - Intro to Premiere
  Photoshop 04 - The Beauty of PNGs
 
Reference
Template Persona
  The Freesound Project
  Sound Snap
  Flash Kit - SFX
HUDless - Call of Duty 3
HUDless - Half-Life 2
HUDless - Killzone
HUDless - King Kong
HUDless - Uncharted
Student Example - Isolano
Student Example - Lanham
Student Example - McClay
Student Example - Wharton
  Project 5 - Animated Interface
  Reading 5 - Off With Their HUDs!
  Project 4 - HUD

05
  Critique
  Review of the Five Planes
  Review of the programs
  Lab
  Prepare for Quiz 2
(The Five Planes and Readings 3, 4 and 5)
  Project 5 - Animated Interface (Parts 1-5)
Prepared to present your process work to the class.

06
  Quiz 2
  Critique
  Dreamweaver 01 - Intro to Dreamweaver, CSS
  Dreamweaver 02 - Linking pages, Tables, CSS
  Elements of Game Interfaces
  Lab
 
Reference
  CSS Zen Garden: The Beauty in CSS Design
  Project 6 - CSS 101
  Project 5 - Animated Interface (Parts 6 and 7)

07
  Critique
  How to Brand Yourself
  Browser Headaches
  Flash 01 - Into to Flash
  Flash 02 - Symbols, Movies, Buttons
  Flash 03 - Exporting
  Dreamweaver 03 - Working with Flash
  Lab
  Project 7 - Flash 101
  Final - Website
  Project 6 - CSS 101


08
  Critique
  How to Brand Yourself
  Browser Headaches
  Dreamweaver 04 - Real world applications
  Flash 04 - Real world applications
  Lab
 
  Project 7 - Flash 101
Prepared to present your process work to the class.

09
  Critique
  Lab
 
Prepared to present your process work to the class.

10
  Critique
  Lab
 
Prepared to present your process work to the class.

11
  Final Critique
 
  Final - Website