At this year’s Game Developers Conference held in San Francisco, art director Christian Lichtner delivered a keynote on the development and direction of “The Art of Diablo III.” Thanks to the wonders of technology, this insightful behind-the-scenes talk is now available to watch online. (Sweet!) Head on over to the GDC Vault now to view “The Art [...]
This project was done for Greg’s 9th Quarter Review where he focused on Environment Modeling. This Ship corridor is a part of a larger project Greg is working on titled The Heart of Ganymede.