• Follow us on Twitter
  • Join our Facebook Group
  • Add me on Linkedin
  • RSS
After you do a little bit of this and a little bit of that, you end up having done a whole lot. close

  • Home
  • Teaching
    • Student Showcase
    • Grading Overview
    • Office Hours
    • My Teaching Portfolio
  • Resources
    • Portfolios and Reviews
    • Communities
    • Literature
    • Concept Art
    • Character Modeling
    • Env. Modeling / Level Bld.
    • Animation
    • Tech / FX Art
    • User Interface Art
    • Design for Games
    • Production
  • The Saloon
  • Contact

The Saloon

Taking notes and things I notice

3ds Max Learning Channel

in Animation, Character Modeling, Communities, Environment Modeling / Level Building, Games Industry, Production, Tech / FX Art / by Gabe
April 8, 2012

The Autodesk 3ds Max Learning Channel features 3ds Max tutorials for users of all levels. Subscribe now so you won’t miss any new postings: www.youtube.com/user/3dsMaxHowTos

← Immediate: Interactive AiP Shannon Hall Housing Tour
3ds Max Services & Support →
Hey there hombre. This here is where all my content mozzies into before it settles down in some of the more fancy sections of this fine website. Y'all come back now.

Categories

  • Animation (4)
  • Art Institute (10)
  • Character Modeling (9)
  • Communities (3)
  • Concept Art (4)
  • Design for Games (2)
  • Environment Modeling / Level Building (9)
  • Freelance (2)
  • Games Industry (14)
  • Personal (5)
  • Portfolios / Reviews (2)
  • Production (4)
  • Resources (4)
  • Schell Games (2)
  • Shorts (1)
  • Tech / FX Art (11)
  • Uncategorized (1)
  • User Interface Art (2)

The Cowboy says

  • A blues station I put together earlier this year on Pandora. I've been tending to it for a few months and ... http://t.co/kXr4DcK3 #pandora

Announcements

New Resources

  • The Art of Diablo IIIMay 19, 2012, 6:23 am

    At this year’s Game Developers Conference held in San Francisco, art director Christian Lichtner delivered a keynote on the development and direction of “The Art of Diablo III.”  Thanks to the wonders of technology, this insightful behind-the-scenes talk is now available to watch online. (Sweet!) Head on over to the GDC Vault now to view  “The Art [...]

Portfolio Updates

  • Greg Mirles – The Heart of GanymedeApril 2, 2012, 4:50 pm

    This project was done for Greg’s 9th Quarter Review where he focused on Environment Modeling. This Ship corridor is a part of a larger project Greg is working on titled The Heart of Ganymede.

© Copyright - Gabe Sabourin - Wordpress Theme by Kriesi.at